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Stylized Axe

I stumbled across this really cool looking axe reference art and decided to create it in 3D, using a high poly detailed version from Zbrush to bake the details onto the low - poly game ready version and it turned out nicely. Modeled & UVs in Maya, transferred to Zbrush to add details, then to Substance Painter, and finally back into Maya for the renders.

Overview

Overview

Turntable

Perspective View

Perspective View

Wireframe

Wireframe

Reference Image

Reference Image